How to make a Choicer Voicer voice pack
A voice pack is the simplest Choicer Voicer pack type: a folder of audio clips that contestants sample from during the show. If you can collect audio files into a folder, you can make one. Here is the full format, based on the official content guide.
The basics
- A pack is one folder inside
packs_voice. The folder name is the pack's default display name (v0.5's editor can override it). - It needs at least one audio file in WAV, MP3, or OGG format. If two files share a basename in different formats, the game picks WAV over MP3 over OGG.
- Every clip must be under 60 seconds. In practice much shorter is better: the game's default selection range is only 0–5.5 seconds, so short punchy clips are what actually get heard.
Audio quality rules
- Avoid compressed WAV. The game does not support compressed WAV encodings. Export standard uncompressed PCM WAV, or use MP3/OGG.
- Keep the audio loud. Quiet clips break the game's scoring. If a clip peaks well below roughly −18 dBFS, normalize it up before shipping.
Subtitles and images
Each clip can carry two optional companions, matched by having the same basename as the audio file:
- A
.txt file with the clip's subtitle text (a legacy v0.4 mechanism that still works). - An image (PNG, JPG, or WEBP, chosen in that priority order) shown when the clip plays.
Special files
_pack_filler_image: fallback image used for clips that have no image of their own._icon: the pack's icon in v0.5, which also doubles as a secondary filler image._author: a TXT file naming the pack author (legacy)._subtitle: a TXT file with a pack-wide subtitle (legacy).
Nested folders become tags (v0.5)
You can organize clips into subfolders inside your pack. In game version 0.5, those nested folder names are turned into clip tags, so a folder structure like MyPack/angry/yell.wav tags that clip "angry". Use meaningful folder names; junk names like "New Folder" become junk tags.
The in-game editor
Version 0.5 added an in-game Voice Pack Editor that lets you set the pack's display name and other metadata without touching text files. It writes its own metadata file into the pack folder. Leave that file alone when re-zipping your pack for distribution.
Checklist before sharing
- All clips under 60 seconds, none whisper-quiet.
- No compressed WAV files.
- An
_icon or _pack_filler_image so clips without art still look right. - Zip the pack so the pack folder itself is at the top level of the archive, with no extra wrapper folder.
- You have the rights (or a fair basis) to share the audio. See our community rules.
Quick questions
- What audio formats can I use?
- WAV, MP3, or OGG. If you have the same clip in more than one format, the game picks WAV over MP3 over OGG.
- How long can a clip be?
- Under 60 seconds, but shorter is better. The game's default selection range is only 0 to 5.5 seconds.
- Do I need subtitles or images?
- No, they are optional. Add a matching .txt file for a subtitle, or a PNG, JPG, or WEBP image, if you want them.
- What if my clips sound too quiet?
- Normalize them before sharing. Quiet clips break the game's scoring, so keep the audio loud enough to register.
Want ideas first? Go browse Choicer Voicer voice packs to see what the community has already made.